Roland Reyer begann seine Tätigkeit als Application Engineer 1992 bei Wavefront Technologies GmbH. Er wurde Experte für die gesamte Produktpalette von Wavefront Technologies, später Alias | Wavefront, Alias und schließlich Autodesk M&E. In seiner Funktion als Application Specialist hat er Maya seit der ersten Version demonstriert, getestet und in Kursen vermittelt. Mit über 20 Jahren Produkt- und Markt-Erfahrung arbeitet Roland heute bei Autodesk als Solutions Engineer für die Produkte Maya, Stingray, Motionbuilder und Mudbox in ganz Europa.

New Maya 2016 features
Maya® 2016 software is full of new features, performance improvements, and artist-friendly tools such as 3D Type, Render Setup, Shape Authoring, and new motion design tools.
3D motion graphics software
Maya® software includes new motion graphics features and intuitive workflows. Use them to create complex motion graphics, UI design, environment modeling, animation, and FX.
Dynamic simulation and effects
Bring your scenes to life with Maya® software tools to simulate and render hair, fur, feathers, cloth, liquids, fluids, particles, and rigid and soft bodies.
3D animation programs and tools
Maya® 3D animation software offers a broad range of specialized tools for character creation; 3D editorial; and keyframe, procedural, and scripted animation.
3D character modeling and sculpting
Maya® software offers production-proven tools for 3D character modeling, sculpting, and environment modeling. Build and texture organic and hard-surface models with polygon, NURBS, and subdivision surface modeling tools.
Tools for 3D rendering and shading
Maya® software helps you turn your ideas into images, on the big screen or small. You can also create highly realistic imagery and stylized cartoons.
Tools for 3D rendering and shading
Maya® software helps you turn your ideas into images, on the big screen or small. You can also create highly realistic imagery and stylized cartoons.